Why I started
These characters and stories existed as fragments long before there was any way to finish them. Scribbles, and a notebook on my phone I kept adding to for years without ever getting further than adding to it. I read a lot of manga and manhwa and novels in this territory, and I have been a fan of otome games for most of my life, which is where much of the shape of both works comes from.
I design games for a living. The thing I have learned across that career is that the right tool changes what one person can finish, and I have believed that for a long time. This year I lost something at work that turned out to matter to me: the room to be creative, and the freedom to explore anything past the job itself. I wanted to put that somewhere it would be worth my time and effort instead.
That is when I started paying attention to what AI tools had become. I had not followed them at all until this year. I began experimenting to see what I could actually make, and what I decided to make was the thing I had been carrying around in pieces.
How I work
I read up on how to write a character a reader will believe. I went back through the fragments and put them together, slowly, until the story went where I wanted it to go and the characters sounded like themselves rather than like each other. Finding my own voice on the page was part of that, and so was finding theirs. I built them out of the things I love.
The story, the structure and the direction are mine. A book's premise, its cast, its plot and its chapter by chapter route are written down before any drafting starts, along with what each chapter is for and what it has to do. A model then extends that material into full prose. It is never given a blank page, and it never decides what happens. Every chapter has passages I wrote by hand, and every chapter is edited and revised by me, as many times as it takes.
What I have learned is that this only works as a loop. Hand the direction over and you get prose that reads like nothing. So I keep questioning it, throw out what it gets wrong, keep changing how I work with it, and do by hand the parts I know it cannot be trusted with.
I could have written all of it myself, and parts of every chapter I did. But this started beside a full-time job, and what I want is to see how far I can take it using a way of working that has served me well, and to have some fun doing it. I am finally making something for myself, and I hope other people come along and enjoy it.
What is AI made, and why I am saying so
I would rather you heard this from me than worked it out later, and you cannot decide what a thing is worth to you without knowing how it was made.
The prose: the chapter drafts are written by a model from my material, then edited and revised by me. The images: covers, character portraits and site artwork are AI-generated from descriptions I had already written, then finished by hand. The audio: the music and sound in the interactive work is AI-generated, made to sit with the direction of the piece. None of it was quick. Getting the images and the audio to agree with what I could see and hear in my head took a long time.
Each work's own site carries the specifics for that work.
What I am not going to argue away
Most novels are built a sentence at a time, by hand, often over years, and most illustration is made the same way. I have a great deal of respect for that, and for the people who give years to something that matters to them. I know that working the way I do has a cost to them. There is an environmental cost to running these systems too, and using them does not mean I have stopped caring about it. What I can do about that is use them with some diligence, rather than reaching for them because they are fast.
I am not going to make a case for any of this. It is a choice I have made knowingly, and I am not asking anyone to agree with it. What I owe you is the information, so you can decide for yourself whether what I make is worth your time and your money. That is the same test I would apply to any game I have worked on: is the story good enough to hold you.
The art, and what changes as this earns
What you see and hear matters to me as much as what you read. I came out of a discipline where that is half the work, and I was not willing to put these stories out with nothing to look at.
As these works earn, I would rather pay the artists I actually want to work with than keep generating this myself. Until I can pay them properly, I am not going to ask anyone to work for free.
Last updated
27 August 2026. If how I work changes, this page changes with it.